![]() The community-made levels moved away from the arena style seen in the base game, focusing instead on obstacle-filled, linear maps. Society has progressed in the 17 years since the mod was released and we’re all a bit more sensible, but the mod has lost none of its appeal. ![]() The Quake 3 mod DeFRaG was born in an age where you could write your name in randomly capitalized letters and not look like a dick. While other titles were turning their attention to military realism, Quake 3 reveled in the absurd as it championed bunny-hopping, rocket-jumping, and those subtle engine bugs that made strafe-jumping (perhaps the defining feature of the game) possible. Despite the intentions of one John Carmack, Quake 3 (1999) became one of the most fast-paced reaction-driven shooters of all time.
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